Disseminating your game

Disseminating your game

Building and implementing a dissemination strategy for serious games using GAMAE practical guides

 

Driven by a wide range of objectives — raising awareness, training, supporting stakeholder dialogue, making complex processes easier to understand, or designing new practices — serious games address diverse audiences and aim to contribute to the major challenges of socio-ecological transition. However, to achieve real impact, establishing an appropriate dissemination strategy is essential.

For this reason, as part of INRAE’s 2021–2024 Innovation Action Plan, GAMAE contributed to the development of resources designed to help serious game designers anticipate and implement the dissemination of their games through four key steps:

 

 

The complete guide is also available here:

Médulline TERRIER GESBERT, Anne Brunner, Orlane Gadet. Four practical guides for planning the dissemination and promotion of a serious game. INRAE. 2025. ⟨hal-05182324v2

 

valorisation

Three steps to build and implement a game promotion strategy

Getting support to disseminate your game

If you are an INRAE staff member and would like support in clarifying the intellectual property status of your game, identifying professional networks for dissemination, or more broadly building a dissemination strategy, internal resources are available:

  • Within your department, you can contact your Partnership and Innovation Officer (CPI)

> CPI directory

  • Filing an Invention Disclosure (DI-RV) is the first step toward clarifying intellectual property issues

> Support for filing an invention disclosure

  • DIPSO and DAPP can also support you through their knowledge of professional networks related to your game’s target audiences.